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Category:Champions: Difference between revisions

From The Apparatus
Created page with "Category:Paths {{Breadcrumb Champions}} This category enumerates the different types of Champions, one for each Divine Domain of power. =Overview= Champions (Enchiridian) are named for their historical purpose of advancing the causes of the Gods of The Integrum. Lore about Champions is plentiful and accurate, coming from scholars, Servitors, and Gods alike. =History= The first known Champions were founded in the early Shattered Age. =Abil..."
 
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=History=
=History=


The first known Champions were founded in the early [[Shattered Age]].
The first known Champions were founded in the early [[Shattered Age]]. Ever since [[The Shattering]], Champions have been invested with the Gods of The Integrum to protect and maintain the functioning of the natural laws of the [[Shards]].


=Abilities=
=Abilities=


Discusses the notable abilities of the path to power.
Champions are invested with power of Authority over The Integrum through the Divine Focus granted by their patron God. This manifests in two ways. First, they have greater physical ability than mortals can normally achieve, manifest as strength, toughness, and martial prowess. Second, they gain some measure of control over the [[Grand Designs]] of The Integrum, especially the Grand Design connected to their patron God.


=Cosmology=
=Cosmology=


Discusses how the path to power interacts with the broader universe.
Champion power comes from Integral Authority. Integral Authority acts as a sort of privileged access to the operation of The Apparatus and by extension The Integrum. This gives Champions the ability to alter the natural laws of The Integrum. This is especially true of the natural laws around the Grand Design of the Champions domain (e.g. Autumn, Day, Form, Night, Pattern, Spring, Summer, Winter).


=Traditions and Societies=
=Traditions and Societies=


Discusses any social traditions or organizations of the path to power.
There are no notable traditions or societies of Champions yet.

Latest revision as of 14:11, 4 April 2025


Main > Compendia > Paths to Power > Champions

This category enumerates the different types of Champions, one for each Divine Domain of power.

Overview

Champions (Enchiridian) are named for their historical purpose of advancing the causes of the Gods of The Integrum.

Lore about Champions is plentiful and accurate, coming from scholars, Servitors, and Gods alike.

History

The first known Champions were founded in the early Shattered Age. Ever since The Shattering, Champions have been invested with the Gods of The Integrum to protect and maintain the functioning of the natural laws of the Shards.

Abilities

Champions are invested with power of Authority over The Integrum through the Divine Focus granted by their patron God. This manifests in two ways. First, they have greater physical ability than mortals can normally achieve, manifest as strength, toughness, and martial prowess. Second, they gain some measure of control over the Grand Designs of The Integrum, especially the Grand Design connected to their patron God.

Cosmology

Champion power comes from Integral Authority. Integral Authority acts as a sort of privileged access to the operation of The Apparatus and by extension The Integrum. This gives Champions the ability to alter the natural laws of The Integrum. This is especially true of the natural laws around the Grand Design of the Champions domain (e.g. Autumn, Day, Form, Night, Pattern, Spring, Summer, Winter).

Traditions and Societies

There are no notable traditions or societies of Champions yet.

Subcategories

This category has only the following subcategory.

Pages in category "Champions"

The following 2 pages are in this category, out of 2 total.