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Something on the Wind Adventure 2 Session 9

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Revision as of 14:10, 26 October 2025 by Sc admin (talk | contribs) (Created page with " {{Breadcrumb Something on the Wind}} > Session 9 right | border | frame | TBD. The party followed Brynja through the field of sunpetal blooms, into the massive crack in the wall. The room appeared to be an entry hall, with rows of faded banners hanging from the ceiling. One of the banners animated and attacked while Brynja slipped through a double door leading deeper into the building. Before he vanished he s...")
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Main > Compendia > History > Campaigns > Something on the Wind > Session 9
File:Something-on-the-wind-adventure-2-session-9-.png
TBD.

The party followed Brynja through the field of sunpetal blooms, into the massive crack in the wall. The room appeared to be an entry hall, with rows of faded banners hanging from the ceiling. One of the banners animated and attacked while Brynja slipped through a double door leading deeper into the building. Before he vanished he said "Good luck! And be extra careful of Hrafketill! He will seriously fuck you up!"

The party dispatched the animated banner without much trouble. Before following Brynja, they moved toward an archway leading to a guardroom off the entry hall. Unfortunately, the loose flagstones and rickety rafters combined to form a happenstance trap, and a chandelier fell on the party, causing some wounds that had to be healed with magic. The guardroom was mostly in ruins, the entry gate to the keep having long ago caved in. Rusted weapons and rubble were strewn about the floor.

The party then went through the large double doors that Brynja had gone through, finding the doors locked. Nyx picked the lock without trouble, and the party entered a feast hall. Before they could even take in the room, an animated suit of armor burst into action. It handed each member of the party a cracked goblet and "poured" them a glass of nothing from an ancient, empty urn. After ushering each member of the party into the feast hall with a goblet, it raised its own empty goblet and said something in Old Nor that the party didn't understand. They raised their own glasses, and pretend to "drink" the mysterious toast. The construct then returned to its original position and became immobile again. The party inspected the room to find it was largely ruined. The feast table was charred from an ancient fire, and the tables were all strewn at the edges of the room. One chair still had an occupant, a skeletal man dressed in rotten finery, holding a golden goblet. The party decided not to loot anything, just in case the construct would object. They noted a mural painted on one wall to be the exact painting that the Dragonspine Reef island puzzle was based on! It depicted a raucous party, with each of the members of Brynja's court arrayed in the same order as the puzzle.

The party then scouted the two other exits from the feast hall: a kitchen to the south and a forboding hall to the east. The eastern hall was