Pelithos
Etymology
Discusses the name of the realm and where the name comes from.
Lore
Discusses how lore of the realm came to be known by the inhabitants of the Integrum.
History
Discusses the history of the realm through the major ages of the universe.
Cosmology
Discusses the nature of realm in relation to the cosmology of the universe.
Geography
Discusses the physical layout of the realm, included regions, terrain, and other features.
Inhabitants
Discusses the inhabitants of the realm.
Pelithos stuff goes here...
- Pelithine gods come out of the Shattering broken into Mantles. The Dancer, Sentinel, etc were the shard gods within the Timestorm, but sacrificed themselves to keep Pelithos whole.
original gods of Pelithos and their mantles
The Judge (man, Pattern)
- The Wreath (Day) - social harmony, charisma
- The Edicts (Pattern) - the templates of form
- The Hammer (Form) - solid
The Mariner (man, Summer)
- The Trident (Summer) - heat, fire
- The Net (Autumn) - gathering / migration of souls, literal gravity
- The Beacon (Day) - the sun, light
The Weaver (woman, Destiny)
- The Loom (Destiny) - fate, beginnings?, order time and space
- The Sickle (Autumn) - killing, entropy, harm, disconnection of the soul
- The Cornucopia (Spring) - the wellspring, fertility, multiplicity, growth, the rains and rivers
The Keeper (man, Death)
- The Oboloi (Autumn) - underworld, crucible
- The Jewel (Winter) - stillness, stasis
- The Pyxis (Destiny) - doom, endings, breakdown /chaos of space and time
The Sentinel (woman, Day)
- The Aegis (Day) - courage, altruistic protection, hope
- The Caduceus (Spring) - birth, uniting soul with body, fending off entropy, healing
- The Owl (Destiny) - travel, farsight, prediction, traversing / perceiving time and space
The Reaver (man, Night)
- The Spear (Winter) - ice, cold
- The Helm (Night) - domination, selfishness, fear, despair
- The Viper (Pattern) - communication, language
The Huntress (woman, Winter)
- The Bow and Quiver (Spring) - vital force, strength, vitality
- The Horn (Night) - the Moon, Night
- The Hound (Summer) - motion
The Dancer (man, Life)
- The Amphora (Summer) - passion, frenzy
- The Mask (Pattern) - mind, memory, reason, logic, instinct
- The White Tree (Form) - flesh/wood
The Witch (woman, Form)
- The Eye (Night) - cruelty, hate, social discord
- The Wand (Form) - fluid
- The Shroud (Winter) - apathy, ennui, depression, dispassion
- The Key is a piece of founder-tech, not a mantle, it's not even particularly tied to the realm of Pelithos
- Pelithos local godswar as the oppositional gods fail to cope with
- loser in the godswar used the Key to free a top-of-food-chain usable titan as a revenge strike, a Kronos or Typhon being for Pelithos
- First Titanomachia, it kills the remaining gods
- rampages leaves fury seeded across the land, the beginning of the vaultlands (it's trying to pry open the vaults to eat the titans inside, leaves the vaults weakened, leading to the leakage and vaultlands), cults, monsters, etc
- eventually subdued and sealed in carceri by the Lords / Immortals
- original pelithine shard race = alseids (or just "fey" at this time)
- ferals (all from alseids): satyrs, harpies, kampoi?, pythians, centaurs, minotaurs (immigrants?)
- fury mutants (gorgons, kampoi? cyclops?)
- cyclops could be a race of giants slipped out into the Avigian Vaultland
- strange mutants (crazy people (maenads?) or obyrith flesh-twisted mutants)
lamia could be a secrety society / cult of the Viper, pattern heralds, using their powers to be dark muses
- used anyot's curse and local telar to become serpentine intentionally? or they could all just be wereserpents? could be a cult from Pythian days
- demons
- obyrith
- Lost
- heralds
- fury sorcerers
- hidden form mages (from acrolon)
- limited strange (lost, obyrith, early students)
- limited shadow magic among the tanari darkstargazers
- solipsis / monadic
- eventually strange scholars realize there are 7 uncolonized Loci in the strange, they believe they can take then and ride out the Fall. it doesn't go quite as expected
- elemental form mutations happen in the Fall: neriads / naiads, dryads, oreads, (air nymphs?)
- pelithine: greek
- arcadian: irish
The Judge (man, Pattern)
- The Edicts (Pattern) - the templates of form
The Mariner (man, Summer)
The Weaver (woman, Destiny)
- The Loom (Destiny) - fate, beginnings?, order time and space
The Keeper (man, Death)
- The Oboloi (Autumn) - underworld, crucible; lead coins (gravity)
- The Sickle (Autumn) - killing, entropy, harm, disconnection of the soul
The Sentinel (woman, Day)
- The Aegis (Day) - courage, altruistic protection, hope
- The Owl (Destiny) - travel, farsight, prediction, traversing / perceiving time and space
The Reaver (man, Night)
- The Helm (Night) - domination, selfishness, fear, despair
The Huntress (woman, Winter)
The Dancer (enby, Life)
- The Caduceus (Spring) - birth, uniting soul with body, fending off entropy, healing
- The Cornucopia (Spring) - the wellspring, fertility, multiplicity, growth, the rains and rivers
The Witch (woman, Form)
- The Wand (Form) - fluid
- The White Tree (Form) - flesh/wood
- The Wreath (Day) - social harmony, charisma
- The Hammer (Form) - solid
The Mariner (man, Summer)
- The Trident (Summer) - heat, fire
- The Net (Autumn) - gathering / migration of souls, literal gravity
- The Beacon (Day) - the sun, light
- The Jewel (Winter) - stillness, stasis
- The Pyxis (Destiny) - doom, endings, breakdown /chaos of space and time
- The Spear (Winter) - ice, cold
- The Viper (Pattern) - communication, language
The Huntress (woman, Winter)
- The Bow and Quiver (Spring) - vital force, strength, vitality
- The Horn (Night) - the Moon, Night
- The Hound (Summer) - motion
- The Amphora (Summer) - passion, frenzy
- The Mask (Pattern) - mind, memory, reason, logic, instinct
- The Eye (Night) - cruelty, hate, social discord
- The Shroud (Winter) - apathy, ennui, depression, dispassion
WIP
The Theoi & Mantles
- Builder (form)
- key (modulates the flow of fury energies; throw lightning bolts)
- hammer
- clay (argilos)
- Mariner (life)
- trident (controls water, seas, rivers, rain; created the spring of Pyrgos)
- cornucopia
- caduceus
- Weaver (destiny)
- loom (fate)
- owl (guidance, strategy, farsight, wisdom)
- pyxis (doom, disruption) ???turning the box into a die to become chance
- Keeper (death)
- oboloi
- sickle
- amphora (psychopomp, gathering of waters, holds the memories/experiences of the dead; in vino veritas; poet speaks the stories of the dead? drink to forget / river lethe? maenads (lose the drinking contest and become a maenad, dionysus and thanatos)
- Sentinel (day)
- aegis (protection)
- wreath (charismatic leadership)
- beacon (clear sight, revelation)
- Reaver (night)
- helm (tyrannical)
- viper (treacherous)
- spear (merciless)
- Huntress (summer)
- bow (speed, movement)
- horn (sound, call to passion)
- hound (swift, hungry, and howls)
- Dancer (pattern)
- "the edict" "the scroll" "the tablet" "the message" (language, law, commerce)
- lyre (music, art, stories)
- white tree (appropriate to be pattern)
- Witch (winter) - white witch vibe
- jewel (greed)
- wand (ice, cold; can't fully inherit until you have a daughter of your own)
- veil / shroud (stillness, heat death, grief, sorrow, regret)
- There are 9 Thrones. 1 Enthroned bearer from each domain is most stable. Not having that leads to upsets in natural order.
- There are lots and lots of servitors on Pelithos. They are manifested by the Apparatus to deal with disruptions to the natural order, but end up staying so long they form identities. They stick around, but also develop their own ideas about their domains (river-gods, city-gods, etc). The Imitheoi don't always have full authority over them, esepecially the powerful ones.
Imitheoi Cults
- the power a Primarch has to invest in heralds and exarchs is more fungible for Imitheoi. They create cults with different manifestations and distributions of power, A new bearer may take over an existing cult, or seek to reapportion power according to their own knowledge / understanding / desires / instincts. This can leave residual cults from older bearers, who may even be antagonistic to the new bearer, who might want to reclaim the mantle's power from the current holders to reassign.
Imitheoi Cults
- The Hekaton
- the involuntary cult of the Spear. The bearer doesn't seem to be able to change the rules or reassign power. Small herald-level foci distribute themselves to warriors (often presenting as a prize in a martial contest or a prize to be won through battle, adventure, or valor). Slaying a focus-bearer lets one claim it, so people Highlander their way toward gathering lots of focus-power. They eventually work their way toward defeating the Spear-bearer and becoming an Imitheos. If the Spear-bearer slays them, the focus power scatters back out into the world, finding new hosts.
- Maenads
- losers of the drinking contest to claim the Amphora become maenads, joining the Amphora's throng. quasi-undead?
- The Votaniko
- The Achridanoi
- Keywardens
- School of the Sun (da vinci)
- The Sacred Suns
- The Dikastes
- Cult of the Three-Horned Goat
- The Lyceum Stratigikis / The Strategon
- Cult of the Rose
- The Harvest
- The Sisterhood of the Crossroads
- The Vipers
- Lords of Plenty
- The Toxotes
- Lyceum of Epolosus
- The Masked Rebellion / The Cast Die
Acrolonian
- The Stoics (monks)
- The Mastigos
- Corsairs of Nighthold
Fury Cults
- Sisters of Stone
- Windfuries
- Horns of Winter
- The Brood
- Fathomless
Strange Cults
- The Unyielding Seven
- Cult of the Dreamer
???
- Trees of Woe
- Blood Tide
- Deadwater Adepts
- The Seven Fingers
Races
- Alseids (Elves, ur-shard-race)
- Pligian Alseids (Queensplague)
- Dro-on (Night mutation)
- Alseid Ferals (Anyot's Curse)
- Satyr
- Pythians
- Harpies
- ??? Kynokephaloi
- Psarikampoi
- Dryads (long-ago fury mutation??? god-made by early influence of a Mantle?)
- Nightshade Dryads (Night mutation)
- Pligian Dryads (Queensplague)
- Dendric Dryads (drank the Elixir of Sleep)
- Oreads (long-ago fury mutation??? god-made by early influence of a Mantle?
- Pligian Oreads (Queensplague)
- Moonstone Oreads (Night mutation)
- Lithic Oreads (drank the Elixir of Sleep)
God-made
- Naiads (interbred with / shepherded by Chemaros)
- Lamia (interbred with Codex servitors)
Fury Mutants / Monsters
- Glacial Satyr
- Gorgons (pythian derived)
- Mandragora (dryad derived, murderous jungle monster-dryad)
- Cyclops (orc mutants)
- Leukrotta (orc mutants)
- Azer / Dactyloi (dwarf mutants)
- Saltbound (psarikampoi derived)
- Outlanders
- humans (mostly from acrolonian invasion), orcs, dwarves
- minotaurs (nor feral)
- Demonbloods (interbred with demons; human derived mostly, some derived from alseids or others)
???
Centaur
Nyxian Centaurs (intentional Night mutation by the Helm)
Neriads
Tritons (migration into the Strange Sea) Vathys (Obyrith-warped) Proteans (Fall and Night mutation)
Grimm (stone Nor) Myrmidons (Fall mutation)