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Something on the Wind Adventure 1 Session 1

From The Apparatus
Main > Compendia > History > Campaigns > Something on the Wind > Session 1
Yemoja and Acantha discuss strange events in the land.
Gellardia and Nyx arrive from Valdessa island.
Daro asks about a strange dagger with the local smith.
Yemoja communes with the local Telar with an ominous affliction.
Acantha tries to help the young Terrick Greywall.
Daro battles with a wolf with an unnatural disease.

The party met in the small village of Ilira's Anvil, on the southern coast of Oscillia. Yemoja and Acantha are locals who roam the wilderness of Oscillia. They came to Ilira's Anvil because they sensed something was disturbing the land. Nyx, Gellardia, and Daro all arrived by boat from Valdessa, one of the islands of the Mercatia archipelago. Daro saw a bizarre, masterwork dagger with an icy blade in a Mercatia market. Wanting to find it's smith, he learned that it came from Ilira's Anvil. Gallardia recently left the employment of her merchant mentor, who sent her on one last errand: find out what happened to the travelling merchant, Thorne, who was working the coastal routes, last seen near Ilira's Anvil. So the party met at the Laughing Stock Inn. Overhearing each other's conversations, they decided to investigate things together.

First they travelled to the local Telar, a spirit of the local lands that Heralds of Form, like Yemoja, can commune with. The Telar was extremely sick and sluggish, having a hard time staying awake. But it said that something happened, about 10 days ago, that has caused its sickness. It described animals "vanishing" from its awareness. Then it needed a nap.

Then they returned to the village and found the village elder, Elowen, trying to console a young boy. The boy explained that he came to town looking for help for his sick father.

On the way to the boy's farm the party learned that the boy's father believed that his wife and two other sons were alive, when the boy claims they are dead. Later, the party finds the cart and bodies of the merchant Thorne, confirming his fate. The bodies were growing an unnatural, cold mushroom, and two wolves protecting the bodies seemed to have the same cold mushroom growing from their fur.

After destroying the infected wolves, the party continued to Greywall Farm.