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[[Category:Pelithos]]
[[Category:Pelithos]]


{{Breadcrumbs Pelithos}}
{{Breadcrumb Pelithos}}


=NOTES=
* how many languages?
** Enchiridian (truly universal), cultural languages, furytongue, foundertongue/supernal, imperial nortongue,
Hellenica Name Generators
* https://github.com/kalyptein/gametools/tree/main/tables/nomicon/hellenica


=Etymology=
=Etymology=


Pelithos (from Pelethine "pelagos" (the sea's surface) and "lithos" (stone/earth), the "realm of sea and stone", or "realm of stones amid the sea") is the shard realm home to the fey. Lore about Pelithos comes from its own mortal scholars as well as its demigods, the imitheoi.
Pelithos {{lang|Elftongue|ˈpɛlɪθoʊs|\ˈpɛlɪθoʊs\|sea and stone}} is the shard realm home to the fey. Lore about Pelithos comes from its own mortal scholars as well as its demigods, the imitheoi.


=Lore=
=Lore=
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Discusses how lore of the realm came to be known by the inhabitants of the Integrum.
Discusses how lore of the realm came to be known by the inhabitants of the Integrum.


* [[Pelithine Inhabitants]]
* [[Pelithine Bestiary]]
* [[Pelithine Bestiary]]
* [[Pelithine Culture]]
* [[Pelithine Culture]]
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* [[Pelithine Divinity]]
* [[Pelithine Divinity]]
* [[Pelithine Fury]]
* [[Pelithine Strange]]
* [[Pelithine Void]]


=Geography=
=Geography=


Discusses the physical layout of the realm, included regions, terrain, and other features.
Discusses the physical layout of the realm, included regions, terrain, and other features.
* [[Pelithine Geography]]


* Thalassa Ephilios/The Ephilion Sea
* Thalassa Ephilios/The Ephilion Sea
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** ???eastern coast
** ???eastern coast


* [[Thalassa Velos]]
* [[Tria Archipelaga]]
** The Boreal Archipelago
** The Boreal Archipelago
** Maelstrom
** Maelstrom
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* [[Erebus]]
* [[Erebus]]
=Inhabitants=
Discusses the inhabitants of the realm.
* Alseids (Elves, ur-shard-race)
** Pligian Alseids (Queensplague)
** Dro-on (Night mutation)
* Alseid Ferals (Anyot's Curse)
** Satyr
** Pythians
** Harpies
** ??? Kynokephaloi
** Psarikampoi
* Dryads (long-ago fury mutation??? god-made by early influence of a Mantle?)
** Nightshade Dryads (Night mutation)
** Pligian Dryads (Queensplague)
** Dendric Dryads (drank the Elixir of Sleep)
* Oreads (long-ago fury mutation??? god-made by early influence of a Mantle?
** Pligian Oreads (Queensplague)
** Moonstone Oreads (Night mutation)
** Lithic Oreads (drank the Elixir of Sleep)
God-made
* Naiads (interbred with / shepherded by Chemaros)
* Lamia (interbred with Codex servitors)
Fury Mutants / Monsters
* Glacial Satyr
* Azer / Dactyloi (dwarf mutants)
* Outlanders
** humans (mostly from acrolonian invasion), orcs, dwarves
** minotaurs (nor feral)
** Demonbloods (interbred with demons; human derived mostly, some derived from alseids or others)
???
Centaur
Nyxian Centaurs (intentional Night mutation by the Helm)
Neriads
Tritons (migration into the Strange Sea)
Vathys (Obyrith-warped)
Proteans (Fall and Night mutation)
Grimm (stone Nor)
Myrmidons (Fall mutation)


=Pelithos stuff goes here...=
=Pelithos stuff goes here...=




* original pelithine shard race = alseids (or just "fey" at this time)
* original pelithine shard species = alseids (or just "fey" at this time)


* ferals (all from alseids): satyrs, harpies, kampoi?, pythians, centaurs, minotaurs (immigrants?)
* ferals (all from alseids): satyrs, harpies, kampoi?, pythians, centaurs, minotaurs (immigrants?)
* fury mutants (gorgons, kampoi? cyclops?)
* fury mutants (gorgons, kampoi? cyclops?)
** cyclops could be a race of giants slipped out into the Avigian Vaultland
** cyclops could be a species of giants slipped out into the Avigian Vaultland
* strange mutants (crazy people (maenads?) or obyrith flesh-twisted mutants)
* strange mutants (crazy people (maenads?) or obyrith flesh-twisted mutants)


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* limited shadow magic among the tanari darkstargazers
* limited shadow magic among the tanari darkstargazers
* solipsis / monadic
* solipsis / monadic
* The Dro-on / Night Elves are a major part of the population of the former Acrolonian Hegemony.  The Hegemony did nothing to protect the populace from the Long Night, so lots of Dro-on.  The bent toward evil helped colonize the locals, and they began staffing the ranks, which led to increasing exposure to and assimilation with demons.  As imperial humans died or fled the Reconquest, the Dro-on hermit crabbed their way into ruling the ex-Hegemony lands of Aletheia and Calcaria.
** So there are non-demonic Dro-on, slowly fading, and there are demon-corrupted Dro-on, who are genetically fucked until further notice.


* eventually strange scholars realize there are 7 uncolonized Loci in the strange, they believe they can take then and ride out the Fall.  it doesn't go quite as expected
* eventually strange scholars realize there are 7 uncolonized Loci in the strange, they believe they can take then and ride out the Fall.  it doesn't go quite as expected
* elemental form mutations happen in the Fall: neriads / naiads, dryads, oreads, (air nymphs?)
* elemental form mutations happen in the Fall: neriads / naiads, dryads, oreads, (air nymphs?)
* pelithine: greek
* arcadian: irish
===The Theoi & Mantles===
Pelithine gods come out of the Shattering broken into Mantles.  The Dancer, Sentinel, etc were the shard gods within the Timestorm, but sacrificed themselves to keep Pelithos whole (keep the titans from breaking free; as the Timestorm ends, damage to the Apparatus results in the leaks (proto-Vaultlands), which lead to titan cults and the First Titanomachia in the early Shattered Age).  The cults manage to call Starfall down, empowering the Vaultlands to their current severity) before the imitheoi triumph.
* Builder (form, man)
** The Key (modulates the flow of fury energies; throw lightning bolts)
** The Hammer
** ???clay (argilos)
* Mariner (life, man)
** The Trident (controls water, seas, rivers, rain; created the spring of Pyrgos)
** The Cornucopia (birth, fertility, growth)
** The Caduceus (healing, medicine)
* Weaver (destiny, woman)
** The Loom (fate, beginnings?, order time and space)
** The Owl (guidance, strategy, farsight, wisdom, travel)
** The Pyxis (doom, disruption, breadkdown of space and time) ???the bearer is turning the box into a die to become chance (carved runes on the faces of the box, it can grow and shrink)
* Keeper (death, man)
** The Oboloi (ruler of the underworld, crucible, lead coins, gravity)
** The Sickle (dying, entropy, killing)
** The Amphora (psychopomp, gathering of waters, holds the memories/experiences of the dead; in vino veritas; poet speaks the stories of the dead? drink to forget / river lethe? maenads (lose the drinking contest and become a maenad, dionysus and thanatos)
* Sentinel (day, woman)
** The Aegis (protection, courage, hope)
** The Wreath (charismatic leadership, harmony)
** The Beacon (clear sight, revelation, truth, light)
* Reaver (night, man)
** The Helm (tyrany, domination, fear)
** The Viper (treachery, discord, hate)
** The Spear (mercilessness)
* Huntress (summer, woman)
** The Bow (speed, movement)
** The Horn (sound, call to passion)
** The Hound (swift, hungry, and howls)
* Dancer (pattern, enby)
** "the edict" "the scroll" "the tablet" "the message" (language, law, commerce)
** The Lyre (music, art, stories)
** The White Tree (now a vestige)
* Witch (winter, woman) - white witch vibe
** The Jewel (greed)
** The Wand (ice, cold; can't fully inherit until you have a daughter of your own)
** The Veil / Shroud (stillness, heat death, grief, sorrow, regret)
* There are 9 Thrones.  1 Enthroned bearer from each domain is most stable.  Not having that leads to upsets in natural order.
* There are lots and lots of servitors on Pelithos.  They are manifested by the Apparatus to deal with disruptions to the natural order, but end up staying so long they form identities.  They stick around, but also develop their own ideas about their domains (river-gods, city-gods, etc).  The Imitheoi don't always have full authority over them, esepecially the powerful ones.
===Cults===
* the power a Primarch has to invest in heralds and exarchs is more fungible for Imitheoi.  They create cults with different manifestations and distributions of power,  A new bearer may take over an existing cult, or seek to reapportion power according to their own knowledge / understanding / desires / instincts.  This can leave residual cults from older bearers, who may even be antagonistic to the new bearer, who might want to reclaim the mantle's power from the current holders to reassign.

Latest revision as of 22:16, 28 June 2025


Template:Breadcrumb Shards > Pelithos


NOTES

  • how many languages?
    • Enchiridian (truly universal), cultural languages, furytongue, foundertongue/supernal, imperial nortongue,

Hellenica Name Generators

Etymology

Pelithos (Elftongue \ˈpɛlɪθoʊs\ for sea and stone) is the shard realm home to the fey. Lore about Pelithos comes from its own mortal scholars as well as its demigods, the imitheoi.

Lore

Discusses how lore of the realm came to be known by the inhabitants of the Integrum.

History

Discusses the history of the realm through the major ages of the universe.

Cosmology

Discusses the nature of realm in relation to the cosmology of the universe.

Geography

Discusses the physical layout of the realm, included regions, terrain, and other features.

  • Thalassa Ephilios/The Ephilion Sea
    • The world sea extending beyond Pelithos
  • Dytikos
    • The Esperines
    • Aletheia
    • The Aplos
      • The Avigian Barrens
    • Phidion Ori & The Phidion Coast
    • Epolosia
    • The Vale of Chemaros
    • The Golden Waste
    • Kyterion Ori
    • ???eastern coast
  • Antolikos
    • Potamia & The Cypress Coast
    • The Aphxanamos
    • The Opagos
    • The Erimian Wild
    • Synnephion Ori
    • Polla Vasileia
    • The Dragon's Tail
    • Calcaria

Pelithos stuff goes here...

  • original pelithine shard species = alseids (or just "fey" at this time)
  • ferals (all from alseids): satyrs, harpies, kampoi?, pythians, centaurs, minotaurs (immigrants?)
  • fury mutants (gorgons, kampoi? cyclops?)
    • cyclops could be a species of giants slipped out into the Avigian Vaultland
  • strange mutants (crazy people (maenads?) or obyrith flesh-twisted mutants)

lamia could be a secrety society / cult of the Viper, pattern heralds, using their powers to be dark muses

  • used anyot's curse and local telar to become serpentine intentionally? or they could all just be wereserpents? could be a cult from Pythian days
  • demons
  • obyrith
  • Lost
  • heralds
  • fury sorcerers
  • hidden form mages (from acrolon)
  • limited strange (lost, obyrith, early students)
  • limited shadow magic among the tanari darkstargazers
  • solipsis / monadic


  • The Dro-on / Night Elves are a major part of the population of the former Acrolonian Hegemony. The Hegemony did nothing to protect the populace from the Long Night, so lots of Dro-on. The bent toward evil helped colonize the locals, and they began staffing the ranks, which led to increasing exposure to and assimilation with demons. As imperial humans died or fled the Reconquest, the Dro-on hermit crabbed their way into ruling the ex-Hegemony lands of Aletheia and Calcaria.
    • So there are non-demonic Dro-on, slowly fading, and there are demon-corrupted Dro-on, who are genetically fucked until further notice.
  • eventually strange scholars realize there are 7 uncolonized Loci in the strange, they believe they can take then and ride out the Fall. it doesn't go quite as expected
  • elemental form mutations happen in the Fall: neriads / naiads, dryads, oreads, (air nymphs?)