Kopakita: Difference between revisions
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Kopakita has extensive farmland. There is enough fishing and agriculture to feed the local population, and plenty of surplus agriculture to export, mainly to [[The Spike]] and [[Skeldheim]]. Kopakita is low in building stone, and so has lots of wooden structures and imports granite from [[Keshlene]]. | |||
=Features= | =Features= | ||
Revision as of 17:13, 31 May 2025
Template:Breadcrumb Shards > Acrolon > Mercatia > Kopakita
Overview
Kopakita (Dawntongue \ˌkoʊˈpækɪtɑ\) is named for its small forest. Lore about Rothlene is thorough and accurate. It is highly civilized, well mapped, and studied by scholars and historians. It's biggest mystery is The Stillwake desert.
History
In the late Shattered Age, this island was known as Gemellia (Imperial \gɛˈmɛliə\ for little gem). The ancient petrified forest known as The Stillwake in Enchiridian was once called Uscavia in Dawntongue (\uˈskæviə\ for dry) was once called Thatra e Therjes in Darktongue (\ˈθɔtrʌ ɛ ˈθɛrjɛs\ for land of withering).
Populations
Kopakita has a population of 48750, across 1 large city and 2 villages. High quality roads connect all of the settlements.
Geography
Kopakita is entirely flat plains, most of which is fertile ground. There is a small patch of dense forest in the center of the island. In the southeast of the island is a small desert with a petrified forest called The Stillwake.
Economy
Kopakita has extensive farmland. There is enough fishing and agriculture to feed the local population, and plenty of surplus agriculture to export, mainly to The Spike and Skeldheim. Kopakita is low in building stone, and so has lots of wooden structures and imports granite from Keshlene.
Features
The Witness
Standing on the central western shores of Rothlene is a massive (20+ m) quartzite statue of a man. Its origins are lost to history, and so it goes by many names, expressing the many myths and legends around its origin. Its names include:
- The Witherking: Said to be a tyrant pirate king who ruled with such cruelty that even the land rejects his image.
- The Orphan of the Loam: Used a lot in poetic references. Believed to be a symbol of something taken from the land that was never returned.
- The Bound Prophet: An account found in Imperial texts. Accounts hold that it depicts a prophet who foresaw The Fall and was silenced. The statuew as built after The Fall in his memory.
- Suthmar's End: The oldest known legend, from Nortongue traditions. Said to be a giant of Fury turned to stone by the Shard Gods.
- The First Merchant: A cautionary tale told by merchants about a man who tried to buy the island from the sea, cursed to stand forever as a failed negotiator.
- The Admirer: A famous bardic song about a man who loved Anastasia and dared to woo her. Spring itself rejected him and erected the statue as a warning, cursing the land.
- The Witness: A fringe theological perspective, says the statue represents someone who saw something that was never meant to be seen, and the Shard Gods petrified him to preserve the witnessing.
The statue itself is an incredibly dense, gray quartzite. It represents a tall, gaunt human man standing rigidly upright. His arms stretch out before him, two hands wrapped around the top of an unadorned staff that touches the ground. His eyes are deep-set hollows. His expression is hauntingly stoic. His garments are loose fitting robes worn in an unusual fashion. He wears a crown of antlers wrapped around his head, which has long braided hair. One of his feet is bare and the other wears a sandal.
The Needle of Sarn
A white stone tower stands on the southern shores of Thunderwake Lake. It is named The Needle of Sarn, though there is little agreement about who Sarn was, other than an ancient magic wielder of some kind. The current inhabitant of The Needle is Ulvin of the Eyes, a mad Arcanist who locals say can see everything that happens on the island. Farmers swear that they have seen him on the balconies of the tower, and that he casts no shadow.
- Name (\koʊˈpɑkɪtə\) is in Dawntongue referring to trees, once Gemellia (Imperial, little gem)
- 1 city, 2 villages
- Population: 48750
- City is a massive port famous for a large population of exotic birds
- Southern village with copious fertile farmland and fishing
- Northern village with copious fertile farmland and fishing, known for domesticated displacer beasts
- In the Dark Age someone tried to breed them for their skins, and it ended bloodily and badly
- Southeast desert with petrified forest
- Main export is agricultural products from extremely lush fields that grow year-round
- High quality road system