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* [[Something on the Wind Adventure 1 Session 3 | Session 3]]
* [[Something on the Wind Adventure 1 Session 3 | Session 3]]
* [[Something on the Wind Adventure 1 Session 4 | Session 4]]
* [[Something on the Wind Adventure 1 Session 4 | Session 4]]
==Adventure 2: The Beggar's Treasure==
* [[Something on the Wind Adventure 2 Session 5 | Session 5]]

Revision as of 19:49, 19 July 2025


Main > Compendia > History > Campaigns > Something on the Wind

Details

  • Status: Active (Next Session on June 22)
  • Time Played: 2025-
  • Historical Era: Dawn Age
  • System: Dungeons & Dragons 2024
  • GMs: Jason, Alex
  • Players: Bianca, Charles, Erica, Kituria, Melony

Summary

An ominous wind has crossed eastern Oscillia, blowing south into Mercatia. It carries with it a mysterious doom that the party must uncover and stop. Meanwhile many other hidden schemes are unfolding within Mercatia's complex network of trade and intrigue. A time of great trouble is coming to Mercatia. Will the heroes be able to stop what is coming?

Player Characters

Acantha

Acantha lived in the wilds of Bleakridge, Oscillia. She made a living by acting as a guide for enterprising merchants and explorers of coastal settlements who wanted to explore the northern wilderness. She was one of the first to sense the ominous wind, and could tell it was a force of Fury. Acantha sought out her friend Yemoja to discuss what might be wrong.

Daro Daivik

Daro was a promising young weaponsmith approached by agents of Lolth. They saw his potential and offered him power in exchange for his service. He has been researching exotic weapon craft ever since. One weapon that caught his eye was an ice dagger that a merchant purchased in the village of Irina's Anvil, where he met the party investigating an ominous cold wind. What will Daro learn about his new patron's involvement with the troubling events coming to Mercatia?

Gellardia

Gellardia has come quite distracted from her merchant apprenticeship and requested a leave of absence from her mentor. As a last favor, her mentor requested that Gellardia investigate a missing merchant named Thorne who was working the southern routes of Oscillia near the village of Irina's Anvil. What secrets in her backstory will come to light on her adventures?

Nyxia "Nyx" Veridian

Nyx is a granddaughter of the Verdant Throne of House Veridian, one of the most powerful Great Houses of Mercatia. She is not only investigating the ominous wind that has come to Mercatia, but the dark secrets of her own Great House as well.

Yemoja Littlebottom

Yemoja lived in the wilderness of Bleakridge, Oscillia. As a lone Herald of Form, she was content to tend to the Telar and enjoy nature far away from civilization. That was until the Telar began to whisper about something wrong on the wind. Yemoja met up with Acantha, a fellow naturalist, to discuss what might be wrong.

Story

Adventure 1: The Icy Barrow

Adventure 2: The Beggar's Treasure